Young Asian Artist Media Sculpture
B1F, Seongsan Art Hall
This is a special exhibition for winning entries ‘Park So-Hee, Cho Susan, Koh Eun-Bin’ at a public contest held for young media sculptors working as part of a “production team with two or more members” in the Gyeongsangnam-do, Busan, and Ulsan area (age 20~45). The special exhibition was created to discover and support local artists and planners, to give them a chance to flourish with a solid regional foundation, and to develop talented individuals capable of working internationally.
1. Asian Youth Media Sculpture Exhibition reflects on the concept of non-sculpture and introduces new experimental curating techniques
2. Features various types of “media sculptures” that cover the concepts of video art, media art, new media art, multimedia art, internet art, web art, mobile art, digital art, and technology art, and explores recent technological breakthroughs such as virtual reality, artificial intelligence, and robotics to better illustrate the concept of non-sculpture
Special Exhibition 2 - the “Young Asian Media Sculpture Exhibition” - consists of entries utilizing various media sculptures and mediums. The overall scope of the exhibition is an extension of the “non-sculpture” theme used for this year’s Changwon Sculpture Biennale. Visitors can follow along a path that tells a very precise narrative and actively engage with the artworks. As for the venue, the Changwon Cultural Foundation repurposed an unused facility in the basement (B1F) of the Seongsan Art Hall. Due to years of neglect, the Buffet Hall’s kitchen and halls had fallen into disrepair. However, the Foundation used old tiles and structures to create a “newtro” ambiance, which has become a new trend recently. This unique arrangement is expected to add a new ambiance to the Biennale this year. The kitchen, with surfaces finished using large tiles, features two low walls and two high walls that act as partitions to separate each piece of media sculpture. The two storage rooms and two ice storage rooms adjacent to the kitchen showcases VR sculptures and video media sculptures to help visitors further immerse themselves in the exhibition experience. Special Exhibit 2 also actively uses exhibition viewing methods that are different from conventional methods. Visitors can follow the directions specified in the manual or sit down to enjoy the artwork. Not only that, visitors can see a 2D paper sculpture transforming itself using a video mapping technique. Overall, visitors can do so much more than simply enjoying physical artworks. They can have a truly unique experience at Special Exhibit 2 with mutual interactions stemming from the presence of others (i.e. there-being).